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Dark Quest, LLC was originally formed to promote the explorations
of medieval-renactment through silversmithing, leatherworking, and
various other crafts. In 2001, the corporation spawned off a new
division responcible for game development. Since the majority of
the staff previously involved with the company were long time gamers,
this was an obvious evolution in the grand scheme of things. Little
did the designers know, that this gaming hobby, would expand into
such a growing business. Now 2 years later, and over a dozen products
to our credit, we are finding the bottle neck in design has shifted
from writing and playtesting, to art and layout.
Contact Information
Mailing Address
Dark Quest Games
23 Alec Dr
Howell, NJ, 07731, USA
Phone Number: 1-(888)-634-6496
Who We Are
We are really quite housebroken, I promise. Bios to come when they
are all submitted.
Neal Levin - President, Writer, Editor
He is just some guy. He thinks he wears too many titles at Dark
Quest and is probably right about that. Writing, Editing, Project
Coordinating, and having business responsibilities, he is the general
all around go-to guy and boss of the company.
Favored Class: Ranger
Game Systems Played: Possibly too many to list.
Cyberpunk 2013 & 2020, Shadowrun, Traveller, Star Trek, D&D
and Advanced D&D (from 1979 on), Mechwarrior, Marvel Superheroes,
Villians and Vigilantes, Runequest, TORG, Tunnels & Trolls,
GURPs, Toon... and more that isn't easily remembered.
Darren Pearce - Writer Extraordinaire, Fantasy
Lead Designer.
Darren is the author of the Whisper City setting, a world of his
story writing creation. He is serving as the Dark Quest d20 fantasy
line developer, making sure that materials fit the image that is
intended. He and his wife joined the Dark Quest team in 2001 and
have been producing material since then at a blazing rate.
Favored Class: Ranger
Gillian Pearce - Art Director, Supreme Art Goddess
Gillian is an artist extraordinaire. She holds the title of Art
Director, as well as the most prolific artist that has been seen
to humankind. I think the elves think she is pretty hot too.
Favored Class: Rogue
Chris Snook - Writer, Cyber Style Co-lead Designer
Chris is the co-lead developer for the Cyber Style line and an
already depressing sort of guy. Many people have been known to say
that he seems like a cybernetic organism in of himself, and that
he is the one most rated as going "cyber-pyscho" at some
point.
Tina Randleman - Swift Kick in the Butt, Editor
Joining our team in mid-2004. Tina has surely turned the company
back into a smoothly operating process. Taking such diverse duties
as editing, overseeing development, and sorting through the endless
paperwork, she has singlehandedly revitalized the team.
Favored Class: War Mage
David Woodrum - Writer, All-around grunt
Dave has been known to write a few words. Perhaps few is an understatement,
since he has been known to right several thousand words a day for
weeks on end. Known as the one most likely to be equated with an
octopus since he must have multiple arms and brains to keep track
and write on so many projects at one time. This Good Baron has helped
add the carrots to the stew that is Dark Quest, and may the meal
provided be judged as a masterpiece, or at least quite palatable
to the players.
Favored Class: Bard
Favorite All-Time Role Playing Game: Dungeons &
Dragons 3.0/3.5 (that sounds cheesy but its true)
Game Systems Played: AD&D 1 to 3.5, GURPS (numerous
campaign settings),
Villians & Vigilantes, Cyberpunk 2013, Tourism (self published),
Melodrama!
(self published), Teenagers From Outer Space, Star Wars (West End
Games
variant), Mystic Realms (self made project), TWERPS, Marvel Super
Heroes, TORG
Duncan Fielden - Layout Artist
Duncan takes our works of written material and artistic pieces
and makes a masterpiece out of them.
Joanna G. Hurley - Editor
Newly joined our team in 2004. Joanna has excelled at smoothly
transitioning text from one author to another to make the use of
multiple authors a seemless tapestry of written excellence.
Ben Oxwell - Editor
Ben takes our stylistically impaired writing and does his best to
clear it up. Said to lose hair in the process, he has been seen
explaining the hairballs away as a problem from his cat… and yet
he doesn’t own any cats.
Long Time Freelance Helpers that we consider staff through their
friendship and long-time support of the company
Bret Boyd - Writer
Bret first cut his teeth in the d20 industry by winning a contest
sponsored by Mystic Eye Games in 2001. He went on to contribute
heavily to that company's Foul Locales line of books and to help
pen the first published adventure for the Dragonstar campaign setting
(Raw Recruits). Since that time, he has freelanced for the likes
of Bastion Press, Dark Quest Games, Goodman Games, Green Ronin,
and Sword & Sorcery among others. Bret's most recent published work
is the Complete Guide to Dragonkin for Goodman Games. Look for Bret's
epic "Temporality" coming soon from DQG.
Favored Class: Cleric
Favorite All-Time RPG: Dungeons & Dragons (any edition)
Game Systems Played: D&D (all editions), BugHunters (Amazing
Engine), Dragonstar, Spycraft, d6 Star Wars (WEG), & Traveller (T20).
Michael Hammes - Writer
Michael has worked with Dark Quest on many projects. When told
that his pen was mightier than the sword, he wished not to push
the subject. It was seen the next day that he went out and bought
a pen that was the size of a sword, and made of steel. This way
there is never any doubt. Luckily with the quality of work, we shall
never doubt his sincerity to the task.
A wandering bard who likes to spread his tremendous talents to as
many fields as possible, Michael has contributed to many a DarkQuest
project and always looks forward to a new challenge. For a quick
peek at what's going on you can visit his very humble cottage at
http://home.cfl.rr.com/dsmdm/.
Favored Class: Mercenary Bard
Patrick Lawinger - Writer
Patrick has worked with Dark Quest since the first product back
in 2001. Patrick provides superb talent to us on our products, when
he has a free moment from his extensive work with Necromancer Games.
Owen Kuhn - Artist
Late in 2001, Dark Quest grabbed Owen kicking and screaming from
obscurity. Ever since then he has been honing his artistic talents
and plodding away at work for us and other companies.
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